Taking to Twitter, Core Keeper developer Pugstorm has announced that the sandbox survival title has surpassed 3 million players. In November last year, while the game was still in early access, it was announced that it had sold 2 million copies.
Start digging through the walls around you, aiming for any shiny stuff. This will get you some dirt and ore, so craft your furnace at the workbench. That allows you to melt the copper ore to upgrade your pickaxe and craft a sword to take care of some of the slimes you might see nearby.
There are definitely some nice bonuses — like the Explorer’s lantern or the Miner starting with an upgraded pickaxe — but no one class is going to give you a huge advantage over any of the others.
Illustration of biome, resource, workbench and boss progression. This guide is a walk-through for the necessary order of crafting and biome progression and suggested order of defeating bosses. It might be useful for new players planning ahead, or those checking back for content they've missed.
But soon that narrow tunnel is lit with torches, side chambers have been found and dim light spills in from all sides, and I'm scampering back and forth through those passages like they're just another cheery, familiar road leading back home.
Generally speaking, it's a good idea to place your base near the Core. The Core has a Waypoint which can teleport you to other areas, and crafting your own Waypoints Core Keeper Gameplay and Portals is expensive.
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Character creation doesn’t get too complicated, but you might hesitate over choosing your character’s Background and the perks that come along with it.
Scarlet tools Step up mining and digging damage, while the Scarlet Hoe has a 3x3 tile area, currently the best.
The first time I saw glowing red eyes blinking in the dark in one of the more distant biomes I got so panicked I wound up swinging a berry pudding I had in my inventory instead of my sword. Tunneling into any new area, surrounded by pitch-black darkness and only clearing a path wide enough for yourself can be creepy and claustrophobic.
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Boss order and world exploration are theoretically quite flexible, given this is a sandbox game. There is currently only one solid gate to progress: defeating the first 3 bosses. Which separates this guide into two parts.
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